Navigating the Virtual: Affect, Epistemology, and the Paradox of Fiction

Explore “Navigating the Virtual” One of the central aspects to this paper is understanding and attempting to offer a solution to the “paradox of fiction.” The paradox, which questions how we can be moved emotionally by works of fiction, has been addressed with varying degrees of success and it is my hope that by approaching … More Navigating the Virtual: Affect, Epistemology, and the Paradox of Fiction

What My Ears Knew: Shotaro’s Luscious Pig Bowl

Yudai Yamaguchi’s “Tenth Dream” segment of Ten Nights of Dreams (2006) is an irrational, carnivalesque short that seems to revel in the lower bodily stratum. Farts, disembowelment, and vomit pepper this raucous short film and render it rather difficult to watch without feeling a creeping nausea. Beyond simply praising the film for accomplishing precisely what … More What My Ears Knew: Shotaro’s Luscious Pig Bowl

The Language of Film: Metz and Eisenstein Examined

Here’s a brief excerpt from my theory response paper in which I analyzed Agnes Varda’s Le Bonheur in relation to Metz’s “Some Points in the Semiotics of Cinema” and Eisenstein’s “The Dramaturgy of Film Form.” This is paragraph 7 (basically right in the middle of the paper). Paragraph 7 serves as the beginning of a close … More The Language of Film: Metz and Eisenstein Examined

Network Effect and the Limits of Digital Interaction

Network Effect Exploring the iDoc Network Effect was certainly a unique and fairly dark experience. Rather than trumpeting the great potential of interactivity and knowledge pools made possible by new media, Network Effect instead illustrates the underlying problems with such systems. Specifically, that the constant barrage of seemingly unfiltered content bombarding us incessantly through dings, … More Network Effect and the Limits of Digital Interaction

VR Fun

Well, it happened. I got fed up with the limitations of Google Cardboard and bought a slightly higher end VR viewing contraption. Before discussing exactly what VR device I’m playing around with now, I want to point out what, to me, was a very significant problem with Google Cardboard and why I made the relatively … More VR Fun

Crank, Hardcore Henry, and Irreversible?

Crank (Neveldine/Taylor, 2006) is a film that I have admittedly avoided for some time. I distinctly remember viewing the trailer and writing the film off as a piece of mindless action schlock. Well, I was right, but…there is something surprisingly intriguing and even significant about the film that seems particularly relevant when taking into account … More Crank, Hardcore Henry, and Irreversible?

Technostalgia of the Present

The D16 Digital Bolex. Very functional digital camera transplanted into the body of the much loved D16 16mm Bolex. What began as a “fan” project (for lack of a better term), was ultimately Kickstarted into mass production and is currently selling for approximately $3K-$5K depending on the configuration.